#include "irender.h"

IRender::IRender()
{
	m_nRenderH = 0;
	m_nRenderW = 0;
	m_bSupportYV12 = FALSE;
}

IRender::~IRender()
{

}

void IRender::SetWH(int w, int h, HWND hwnd)
{
	m_nRenderW = w;
	m_nRenderH = h;
	m_renderHwnd = hwnd;
}

BOOL IRender::SupportYV12()
{
	return m_bSupportYV12;
}